# Working Papers

• A Theory of Simplicity in Games and Mechanism Design (with Marek Pycia)

Econometrica, second revise and resubmit

-Best Paper Award at 20th ACM Conference on Economics and Computation (EC19)

-Exemplary Theory Paper at 20th ACM Conference on Economics and Computation (EC19)

-Abstract appears in Proceedings of the 20th ACM Conference on Economics and Computation (EC19)

This paper was previously circulated under the title “Obvious Dominance and Random Priority”